Jul 15 2009
How to Get XNA Projects to Run Without Pixel Shader Support
It’s taken some time, and I’ve finally decided to take another crack at this issue. The issue is, you can not run XNA projects on a machine without pixel shader 1.1 or greater. But with a bit of creative editing, you can run those projects now, without PS support. I’ve tested this on a IBM [...]
Oct 23 2008
How To Take An Ingame Zune Screenshot (developers)
After struggling for a couple days trying to figure this out, I’ve finally figure out how to take an ingame screenshot from a Zune.
Not too long(years’) ago I was playing around with programming a TI-83. One of the features that TI gave you, was the ability to look at the devices’ screen from within the [...]
