Apr 17 2009

My Secret Project

I’m only posting this on here because the company Aftershock will probably end up deleting this from the www.getsatisfaction.com/aftershock forum. I’ve played their Mafia Live game for about 3 months now, and everything about that game seems to be going down the tubes. That’s where I’ve decided to do something about it.

I don’t have much time to go into too many details, and if AS wants to borrow some of these ideas, go ahead, it’s saves me the time of creating an iphone version of what I’ve worked on. Although I could simple use the webkit and fake the app like AS has done.

As the saying goes, if you don’t like the way someone does something, do it yourself. Well that was my goal. I wanted to make a “mafia” game that was what I believe far superior to what’s out there now.

So what I’ve done was reproduced pretty much what Mafia Live (Undead Live) does. From property, to jobs, to “zen points”.

The only problem is, as it stands Mafia Live at the root, is BORING. You do the same thing over and over, no element or surprise, nothing special, just the same old mafia game. Nothing in this game means anything.

For instance, health. whats the point? nobody puts a single point into it and if they did, it was a mistake. There shouldn’t even be an option to increase it, hell the option should be to take health points away.

This is the only “rpg” where you take something from someone after doing damage alone, normally you take something from someone after you defeat them.

Stats have meaning, want to fly a chopper, you better have the stats to be able to fly it. None of this 500 DEF 1 ATT crap.

Property is boring, you save to buy the next big thing, then you do it all over again. My system gives meaning. You buy a building, then you can staff it. You create a “guard” who you can give members/weapons/armor/vehicles to. Now players need to beat this guy to get the reserves of the building.

Gas stations, players can operate them and set prices for gas. Players have vehicles, why not “use” them.

Jobs/npc’s/players have drops, items that you can use and trade.

Basically, players get to create there own city and use the resources within it.

Secondary games, say you rob someone, there is a chance you can get thrown in jail, guess what, now there’s another area someone can try and control.

Security, it will be a cold day in hell before someone pulls a stunt like what happened a couple weeks ago. The last thing I’ll want to do is a rollback.

I have a ways to go before anyone gets to play this, and it’s really only being done as a challenge to see if I can actually do it.

If anyone ever played legend of the red(green) dragon, you probably have fond memories of that game. That game has staying power, i can’t say that about this ML.

In 15 years, will anyone ever look back and say, wow mafia live was such a great game, wish I could bring back the memories.

I have things that need to get done, and one day my “mafia” game will be released, but until then it’s pretty fun making my own web based RPG type game. Have a good day and if anyone from AS is reading this, good luck, you’re 15 minutes are almost up.

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